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What do you need help on? Cancel X. Gabe finds himself dealing with a beautiful woman from his past who harbors a shocking secret while he battles the Red Section, a para-military group in possession of Project Dark Mirror, a next-generation weapon of mass destruction. Using Precision Strike Tactics, advanced vision technology, and the latest in high-tech weaponry, Logan and his team perform surgical strike missions - too sensitive for a military response, too dangerous for civilian intelligence forces.

Through the role of Gabe, players will have to be quick to strategize, as he is responsible to infiltrate, recon and execute decisively. Once inserted, Logan is his own authority - he must make life and death decisions, quickly choosing which course of action to take. User Ratings. There's a ton of these Hollywood-style gunfights. Whether raiding a facility in the dead of winter or crashing a war between UN forces and a group of revolutionaries, there's never a moments peace - just as it should be.

But there's far more to do than participate in epic gun battles. In the seven 'story' episodes in Dark Mirror, each of which splits into separate chapters, you'll need to contend with tons of different situations. In one mission, for example, you'll find an electrician you need to escort out of harms way. By pressing the select button, you can order him to find cover, wait or follow you. After safely arriving in a room where he needs to put his expertise to use, it gets more interesting.

Instead of just watching him fix a bunch of servers, you participate by equipping your IR goggles to follow his movements and flick specific switches when he tells you to. It's a simple thing, sure, but it helps keep things fresh.

In another mission, you need to use your flashlight so a friendly NPC can walk over a series of narrow bridges. Later, that same NPC helps you climb certain walls by offering to "boost" you.

There are even the obligatory 'protect the civilian' sections where you're given a turret with limitless ammo to blast anyone and everything in your path.

Again, simple stuff, but it's executed very well and it keeps the game from getting stale. And unlike most escort missions, friendly AI in Dark Mirror isn't totally retarded, and sometimes even helps you.

Then there's multiplayer. Dark Mirror has one of, if not the most robust multiplayer package of any PSP title. It makes use of the system's Ad-Hoc local and infrastructure online features. Game Sharing capabilities have also been included, although this is simply to provide a demo of the game to others rather than allowing non-owners to joing a multiplayer session.

The two Deathmatch modes don't need much explanation, just know they each work exceptionally well with little noticeable lag. The Objective matches, where teams compete to accomplish a common goal, work just as well. The only difference is they're far more interesting than the traditional frag fest. In one of them, you'll first need to capture an access code by offing another player then use the code to diffuse a bomb in the middle of the map.

Add this to the fact that an array of laser tripwires guards the bomb and things get interesting real quick. You'll need to have teammates watch your back as you diffuse each tripwire since it takes a few seconds during which you're completely vulnerable. In another Objective map, you need to capture several canisters of depleted uranium and stash them in a truck. There's also another team trying to do the exact same thing, however, so you'll need to cap them, steal their stuff and head back to your truck.

Very fun, indeed. And, like previously mentioned, it runs smoothly and looks great to boot. In addition, Dark Mirror packs a slew of cool additions usually reserved for full-fledged online shooters for the PC. After accessing the lobby, you can use the shoulder buttons to navigate the game's elegant menu. You can join an existing game or host one, create a cell clan and even view a buddy list.

Then it goes a step further by including the Dark Mirror community, which lets you view leader boards, a mail box and message board. Impressive - especially considering you can fit the entire deal in your pants. Connecting online is a cinch and touring the online menu system is a total breeze. There's no discernable lag, either, making the whole affair feel refined - playing online without feeling like you're playing online.

Looking at the screenshots on this page, you probably don't need to hear this, but this game looks great. The environments all look different, and each packs a ton of detail. In the snow, characters will visibly exhale and leave footprints in the snow. When tearing through Peru you'll fight in the midst of dust clouds and ratty looking buildings.

Character models look fantastic and boast a serious amount of detail. Everything from vehicles and people, to buildings and landscapes all look topnotch. And the music? Composed by Mark 'X-Files" Snow, the music strikes a perfect balance between moody atmosphere and pulse-pounding tunes. More statistics and details. How do you play multiplayer? General How to solve Janzen stuck in mission , as command 'call' prompt doesn't appear?

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